Setting Specific Rules

Revised Skill List

Academics
Aleartness
Art
Artificer (Clockwork) (For creating and repairing clockwork devices)
Artificer (Magical) (For maintaining and disabling Skyships)
Athletics
Burglary
Contacting
Deceit
Drive
Empathy
Endurance
Fists
Gambling
Guns (Because you won’t be using any other “Ranged Weapons”
Intimidation
Investigation
Leadership
Melee Weapons
Might
Pilot
Rapport
Resolve
Science
Sleight of Hand
Stealth
Survival

There is some overlap with the Artificer skills (in dealing with mundane, non-clockwork, non-magical devices). Also note that “engineer” to create magitech constructs (skyships) and clockwork constructs (life-size toy soldiers, clockwork body parts, etc.) are separate, mutually exclusive stunts.

Setting Specific Rules

Skyborn LordZoric